1.15!
tChamber » Devlog
GENERAL
- Made the player 10% taller
- Properly lined up Robonov’s eyes with the camera.
- Properly lined up the camera position when crouching and increased crouching height.
- Increased maximum FOV to 130 (previously 110)
- New Cosmetics:
- 1 Hat, with 2 styles
- 2 free Hats for the game’s 5th anniversary (with a extra style each)
HOOT ETERNAL
- Optimized a lot of code.
- Rewrote weapons completely.
- You can now pick up and drop weapons manually. (Press G to drop)
- Improved weapon animations.
- Added switching weapons by using the scroll wheel.
- Fixed enemies sliding after dying.
- Improved bullet holes.
- Shotguns now have a 100% accurate first pellet.
- Added Input Buffering (You can spam click without losing inputs/shots)
- Added enemy weak spots (Shoot their head to deal extra damage)
- Weapons are now visible in Photo Mode!
- Some emotes are compatible with your weapons too, meaning they don’t hide them when emoting.
- Damage values are now internally decimal (damage numbers are visually rounded)
- Weapon Rebalalancing:
- Machete: Increased damage. Reduced fire rate. New attack animation.
- Revolver: Increased damage and fire rate. Reduced spread.
- Double Shotgun: Lightly reduced spread. Added 100% accurate pellet.
- Drum Gun: Lightly reduced spread. Increased damage.
- Lever Action Sniper: Damage rebalanced. Increased fire rate.
- Dynamites: Decreased self-damage.
- Class Rebalancing:
- All: Damage buff passive skills are now multipliers, and not a flat number.
- Thorn: Increased Dual Drum Guns damage.
- Brutus: Complete active skill rework. Increased movement speed.
- Bash: Increased Shark Mine detection range and reduced fuse time.
- Nano: Reduced Sniper ammo regen. General buffs to the Hexastopper. You now cannot roll the same Trusty gun twice in a row.
Files
1.15 138 MB
83 days ago
Get tChamber
tChamber
First Person Shooter, Minigames, Exploration, Physics-Based. All-In-One.
Status | In development |
Author | Rako |
Genre | Simulation |
Tags | 3D, Abstract, Exploration, First-Person, Low-poly, minigames, Physics, Relaxing, Singleplayer, Unity |
Languages | English, Spanish; Latin America |
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