1.15!


GENERAL

  • Made the player 10% taller
  • Properly lined up Robonov’s eyes with the camera.
  • Properly lined up the camera position when crouching and increased crouching height.
  • Increased maximum FOV to 130 (previously 110)
  • New Cosmetics:
    • 1 Hat, with 2 styles
    • 2 free Hats for the game’s 5th anniversary (with a extra style each)

HOOT ETERNAL

  • Optimized a lot of code.
  • Rewrote weapons completely.
  • You can now pick up and drop weapons manually. (Press G to drop)
  • Improved weapon animations.
  • Added switching weapons by using the scroll wheel.
  • Fixed enemies sliding after dying.
  • Improved bullet holes.
  • Shotguns now have a 100% accurate first pellet.
  • Added Input Buffering (You can spam click without losing inputs/shots)
  • Added enemy weak spots (Shoot their head to deal extra damage)
  • Weapons are now visible in Photo Mode!
    • Some emotes are compatible with your weapons too, meaning they don’t hide them when emoting.
  • Damage values are now internally decimal (damage numbers are visually rounded)
  • Weapon Rebalalancing:
    • Machete: Increased damage. Reduced fire rate. New attack animation.
    • Revolver: Increased damage and fire rate. Reduced spread.
    • Double Shotgun: Lightly reduced spread. Added 100% accurate pellet.
    • Drum Gun: Lightly reduced spread. Increased damage.
    • Lever Action Sniper: Damage rebalanced. Increased fire rate.
    • Dynamites: Decreased self-damage.
  • Class Rebalancing:
    • All: Damage buff passive skills are now multipliers, and not a flat number.
    • Thorn: Increased Dual Drum Guns damage.
    • Brutus: Complete active skill rework. Increased movement speed.
    • Bash: Increased Shark Mine detection range and reduced fuse time.
    • Nano: Reduced Sniper ammo regen. General buffs to the Hexastopper. You now cannot roll the same Trusty gun twice in a row.

Files

1.15 138 MB
83 days ago

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