1.14.1
tChamber » Devlog
GENERAL
- A few bugfixes and optimizations.
- Updated the project’s Unity version (2019.2 → 2021.3)
- Fixed the camera’s zooming speed being frame rate dependant.
- Added an FPS Limit video setting.
- Added a Rendering Mode video setting.
- Added an option to properly Pause the game when pressing Esc. (Enabled by default)
- Added a scroll bar to the cosmetics in Custom Robonov and the Shop truck.
- Updated a few Face cosmetics to look better.
HOOT ETERNAL
- Fixed Thorn’s Dash being frame rate dependant.
- Bash’s Shark Mine now detects and damages enemies more consistently.
- Fixed explosives sometimes exploding before hitting anything.
- Multiple codebase rewrites for better performance (and less spaghetti)
- Damage Numbers now scale with distance.
- Increased all enemies’ Stun chance by 2% (additive).
Files
1.14.1 138 MB
Jul 04, 2024
Get tChamber
tChamber
First Person Shooter, Minigames, Exploration, Physics-Based. All-In-One.
Status | In development |
Author | Rako |
Genre | Simulation |
Tags | 3D, Abstract, Exploration, First-Person, Low-poly, minigames, Physics, Relaxing, Singleplayer, Unity |
Languages | English, Spanish; Latin America |
Leave a comment
Log in with itch.io to leave a comment.