1.11!


1.11 Patch Notes

  • TWO new Chambers:
  • HOOT ETERNAL: SHOOTING RANGE
    • This is a small chamber to test out the weapons of Time Trial I, without 60 enemies following you.
    • This chamber includes: The 6 weapons available in Time Trial I, test dummies, a target range, a lounge area, (near) infinite ammo, and secrets!
  • Robonov Customization
    • In this Chamber you can customize your Robonov (playable character) however you want!
    • You can customize: Antenna Color, Button Color, Spring Color, Face Expression, and a Hat Accessory!
    • As a reminder, press TAB to enter photo mode, and see your Robonov.
  • Added a Spanish translation!
    • NOTE: If you’re in a chamber, you need to Restart [R] it to update the language.
  • Added a sound upon completing the Maze areas and the Block Puzzle.
  • Added descriptions to the Badges in the main menu upon hovering on them.
  • Reverted the Halloween decorations.
  • New design for the Dialogue Box that pops up when talking to an NPC.
  • Added even MORE loading screen tips.
  • Fixed a slight game freeze when talking to the Antiago NPC.
  • Exaggerated the animation of the Antiago NPC a bit more.
  • HOOT ETERNAL Changes/Additions:
    • Fixed enemies starting to “drift” when they get stunned
    • Lightly reduced the range of the Machete. It still attacks in a wide angle, just lightly less far away.
    • The Machete can now attack multiple enemies in one swing.
    • Renamed the “Sniper Rifle” to “Lever Action Sniper”
    • Corrected the position of damage numbers caused by melee attacks.
    • Moved the ammo pop up upwards to avoid blocking the player’s vision.
    • Added a Win screen upon getting all kills in a Time Trial. This also stops the timer, so you can roam around freely.
    • Increased the damage of Dynamites by 12 (80 -> 92)
    • Decreased the fuse time of Dynamites by 0.5s (2.5s -> 2.0s)

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