1.10.1
tChamber » Devlog
1.10.1 Patch Notes
- Despite it not being Halloween anymore, the decorations will remain until the next major update (1.11).
- Fixed some Discord Rich Presence issues (Missing images, capitalization, and spelling)
- Added more loading screen tips.
- Changed the Restart Chamber keybind in HOOT ETERNAL to “K” to avoid accidentally restarting because you tried to reload your gun (You can’t reload, it’s automatic).
- Added a Completion Badge to HOOT ETERNAL: TIME TRIAL I upon getting all kills.
- Re-rendered HOOT ETERNAL: TIME TRIAL I’s chamber preview and Discord RPC image.
- Rebalanced HOOT ETERNAL: TIME TRIAL I
- Increased amount of time available (3 minutes -> 5 minutes)
- Reduced enemy count by 6 (66 -> 60)
- Decreased Revolver spread/inaccuracy by 0.15 (0.7 -> 0.55)
- Increased Drum Gun range by 5 (65 -> 70)
- Decreased Drum Gun spread/inaccuracy by 0.1 (1.35 -> 1.25)
- Increased the HP of the Bombardier by 20 (300 -> 320)
- Decreased Swordsmen base damage by 1 (28 -> 27)
- Decreased Miniswordsmen base damage by 2 (23 -> 21)
- Enemies get stunned for 0.13 seconds if their pain chance triggers (In other words: If they’re hit and you’re lucky).
- Added more Ammo Crates
- Added more Medkits
Get tChamber
tChamber
First Person Shooter, Minigames, Exploration, Physics-Based. All-In-One.
Status | In development |
Author | Rako |
Genre | Simulation |
Tags | 3D, Abstract, Exploration, First-Person, Low-poly, minigames, Physics, Relaxing, Singleplayer, Unity |
Languages | English, Spanish; Latin America |
Leave a comment
Log in with itch.io to leave a comment.